Art and Interactivity in the Touch-free age

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Art and Interactivity in the Touch-free age

In a time when we are all increasingly spending much of our free time at home for the near future, and socially distancing when we do return to public life, it’s hard to see what our future entertainment options look like from here. The drive-in movie theater is a great example of contact-free entertainment that…

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The Beginner’s Guide to 3D Film Technologies

With growing interest in new immersive entertainment platforms like Virtual and Augmented reality, 3D photos on Facebook, 360° videos on YouTube and more, it can be hard to understand the nuances and differences between all of these different photo and video technologies, and even harder to know where to start if you’re someone who wants to create something new.

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Keep your eye on the ball with TruGolf and Intel® RealSense™ Technology

TruGolf E6 interactive sport camera

Whether you are an enthusiastic athlete, or looking for new entertainment options, since 1983 TruGolf has been dedicated to providing people with realistic sports simulation. With decades of experience in sports simulation software and hardware, TruGolf is changing the game with their new multisport system, with hardware powered by Intel® RealSense™ Technology. What it is…

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Case study: Visual-Inertial Tracking

Intel RealSense Tracking Camera T265 Buy Case study Robust Visual-Inertial Tracking from a Camera that Knows Where it’s Going The Intel® RealSense™ Tracking Camera T265, powered by the Intel® Movidius™ Myriad™ 2 vision processing unit (VPU), delivers 6DoF, inside‑out tracking for highly accurate, GPS-independent guidance and navigation for robots and other mobility‑focused implementations. Gartner identifies “autonomous things” as Trend Number 1…

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FAKRA/GMSL Q&A

FAKRA/GMSL Q&A 1. What is Intel® RealSense™ Depth Camera D457? The Intel® RealSense™ Depth Camera D457 features our longest range widest field of view global shutter camera with a GMSL serializer and FAKRA connector. 2. What is the size of the peripheral? Based on the D455 camera, the peripheral dimensions are 124 mm (X) ×…

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Depth and Gaming

Gaming peripherals on a yellow background

Depth Cameras and Gaming For many people, their first introduction to a depth camera was with the release of the original Microsoft Kinect. The Kinect was a depth camera that utilized coded or structured light depth sensing techniques to evaluate the scene in front of the camera, allowing players to interact with games without the…

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How-to: Multiple camera setup with ROS

  Intel® RealSense™ D400 series depth cameras use stereo-based algorithms to calculate depth. One key advantage of stereo depth systems is the ability to use as many cameras as you want to within a specific scene. In this post, we are going to cover creating a unified point cloud with multiple cameras using ROS. For…

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